a site for teachers | a PowerPoint show | Adobe Acrobat document | a Word document sound | video format | interactive lesson | a quiz | lesson plan | to print
Matching Times - Choose the letter of the phrase on the right that matches the number on the left.
A Matter of Time - interactive quizzes on half hour, 15 minute intervals and five minute intervals, in addition to story problems
Reading Clocks - set analog clock to same time as digital clock
Right Time - [this link opens in a new window] explore the meaning of AM and PM while they tell time to the hour and half hour (Author - Linda Burke)
Smiley Clock - click on the Play button - create a face for Smiley Clock by telling the correct time - tell time by picking one from three choices - The clock gains eyes, nose, mouth and hair if you select the correct time.
Telling Time Worksheets - topics from various grades are covered [there is a link to .pdf worksheets, but fewer activities per sheet are presented in those worksheets]
Telling Time Quiz - [this link opens on a new page] click to match times on this Quia quiz
Telling Time Quiz - Match the time at the bottom to the clock. Type the letter beside the correct time in the box under each clock
Telling Time With Word Problems - [this link opens on a new page] Quia quiz designed for first/second grade practice with time problems using real life routines and hours of the day
Time To Go - [this link opens in a new window] tell time to the half hour (Author - Randy Russell)
Travel Time - Which train falls in between the time limit?
Worksheet Generator - You decide on the variables; students tell the time or draw the hands on the clock face, time increments from half-hour to one minute, and answer sheet.
Relate days, dates, weeks, months, and years to a calendar. 0206.1.2
Travel Time - Which train falls in between the time limit?
Solve problems involving elapsed time in hour and half-hour intervals. 0206.1.4
Are We There Yet? - [this link opens in a new window] select the appropriate unit of measure (Author - Kaye Maddox)
Elapsed Time - free worksheets from Math Slice, time intervals from 1 hour to one minute
Elapsed Time - Practice finding elapsed time given a starting time and an ending time. Elapsed Time is one of the Interactivate assessment explorers.
Count the value of a set of coins up to one dollar and use the transitive property of equality to recognize equivalent forms of values up to $1.00. 0206.1.5
Change It! - [this link opens in a new window] practice adding up all of your coins - You select the number of problems that you want to use as well as the number of pennies, nickels, dimes, quarters, and half dollars that may appear in each problem. You may elect to express your questions in words only, coins only, or a combination of both
Change Maker - [this link opens in a new window] Figure out how many of each bill or coin that you expect to get back when you pay for something. Select Easy for problems involving less than $1.00
Coins for Candy - [this link opens in a new window] identify, know the value of, and compare the values of a penny, nickel, and dime (Author - Sandi King)
Counting Change - a match game, counting coins to find amount of change and matching it with numerical number
Counting Coins - the collection of coins may sometimes be up to $2.00
Let's Count Money (introduction and instructions) followed by a quiz - coin value problems occasionally display amounts greater than 50¢ but never more than $1.00. This site uses both sides of the coins! [caution: some of the reverse side coin images are slightly smaller]
Let's Go Shopping - [this link opens in a new window] estimate by rounding to the nearest dollar as they shop (Author - Sandi King)
Lunch Lady - The Lunch Lady (you) must total the three items on ten lunch trays (one at a time) in three minutes. [Advanced, amounts up to $5.00 used ]
Money Flashcards - Coins and bills, or just coins, are displayed and students determine the value. Best used as a whole class review; this is not a game with an end. Occasionally values greater than $1.00 are displayed.
Piggy Bank - As coins drop students click on the right coins to equal some target amount. Two games are available; easy or hard.
School Store - [this link opens in a new window] subtract using decimals as they make change. Regrouping will be required (Author - Kaye Maddox)
Scottie Nickel's Change Maker - become a human CoinStar machine - Calculate the total amount of change the customer has. Next, think of a way to make $1.75 with as few coins as possible.
Spending Spree - [this link opens in a new window] Pick the item that you would like to buy. Then choose the correct amount of coins you need to pay for that item. This game has 10 questions.
That's Right - [this link opens in a new window] estimate measurements in real-world problems using money (Author - Kaye Maddox) [some exercises may be advanced]
Too Much Noise - [this link opens in a new window] Students determine the fewest number of coins needed to produce a given amount. (Author - Sandi King)
Tutorials - select the coin (or combinations) you want your students to practice
U. S. Coins (printables from Enchanted Learning) - Scroll a bit more than halfway down this page until you see Adding and Subtracting Coins (Printouts). Look below that to see about six dozen printables of various difficulty.
Which Coin? - Students select the coin that completes the total needed.
Read thermometers with Fahrenheit and Celsius scales. 0206.1.6
Hot Stuff - [this link opens in a new window] estimate temperatures using a Fahrenheit thermometer (Author - Sandi King)
Measure weight to the nearest pound or kilogram. 0206.1.7
Heaviest to Lightest - [designed for 1st grade] Look at the figures on each line. Click once on the lightest object. Click twice on the heaviest object.
Poddle Weigh-In - Hacker has removed all of the weights from the Poddles, you must use the scales to estimate their correct weight.
Measuring Tools - [this link opens in a new window] select measurement tools for real-world measuring situations. (Author - Sandi King)
Teaching Measures - Choose from three modules; length, mass, and capacity. Each category offers several activities for your large screen display as well as supporting worksheets.
Use concrete models or pictures to show whether a fraction is less than a half, more than a half, or equal to a half. 0206.1.8
Fabulous Fractions - [this link opens in a new window] learn the concept of equal parts as related to fractions (Author - Karen Chandler)
Percent Paint - students paint blocks on a 10x10 grid - use this as a whole group activity and ask students to paint fractions or percents.
Match the spoken, written, concrete, and pictorial representations of halves, thirds, and fourths. 0206.1.9
I Want My Half - [this link opens in a new window] understand the concrete and symbolic representations of fractions (Author - Sandi King)
Develop a story problem that illustrates a given addition or subtraction number sentence. 0206.1.10
The Art of Math - [this link opens on a new page] Create your own math tests. Learn math through repetition. Each math test is randomly generated based on the values you provide (you set grade level and difficulty). This allows each math test to be unique, providing students with an endless number of challenges. (help with adding, subtracting, or multiplying) K - 3
Odd Bugs - The odd bugs lived in the hollow of an old tree. Every odd-bug had an odd number of legs and of course an odd number of feet. Which Odd Bugs could pair up to make six legs
Speed Grid: Addition - (level 1) Students answer the question set by clicking on two numbers that complete the sentence. You set the number of questions (2 to 99) and the time limit (1 to 10)
Speed Grid: Subtraction - (level 1) Students answer the question set by clicking on two numbers that complete the sentence. You set the number of questions (2 to 99) and the time limit (1 to 10)
Sum to 10 - Click on the number that makes 10 when you add it to the number on the card Marty is holding up.
Word Problems for Grades 1-5 - This KidZone math page has seven first grade problems. Each time you open a new page the site generates new values for the problem.
Use manipulatives to demonstrate addition and subtraction sentences written symbolically. 0206.1.11
Grand Slam Math - [this link opens in a new window] 15 addition and subtraction single and multistep word problems that start out easy and get a little harder as you go
Groups Of Dogs - [this link opens in a new window] use arrays to understand the meaning of multiplication (Author - Sandi King) (designed for 3rd grade)
It's A Fact - [this link opens in a new window] practice basic subtraction facts (Author - Kaye Maddox)
Making Change - [this link opens in a new window] count money and make change (Author - Sandi King) (designed for 3rd grade)
Math Hoops -. All word problems use whole numbers but the problems range from single step addition to multistep equations. There are also problems that require students to interpret remainders. Students who answer 5 questions correctly get a chance to play some basketball.
Math Playground - Hundreds of self-checking word problems for students in grades 1 to 6. There are currently 675 word problems available. They will be adding more content throughout the school year
Math stories with Leon the Chameleon - Click on the Addition and Subtraction button under the heading Select a Story (select Maybe Later on the registration screen)
My Backpack - [this link opens in a new window] Students add columns and find missing addends using data generated from a chart. (Author - Sandi King)
Show Me The Money - [this link opens in a new window] add using columns (Author - Sandi King)
Thinking Blocks - (an engaging, interactive math tool to help students learn how to solve multistep word problems; addition & subtraction, multiplication & division, and ratio & proportion) Thinking Blocks encourages students to look beyond the surface to discover the concepts and relationships that are at the core of every math problem.
Word Problems for Grades 1-5 - This KidZone math page has four second grade problems. Each time you open a new page the site generates new values for the problem.
Word Problem Practice - problems in addition, subtraction and more (warning: many pop-up ads on this site)
Word Problems with Katie - [this link opens in a new window] 10 addition and subtraction single and multistep word problems that start out easy and get a little harder as you go [2 levels available]
Use manipulatives such as pattern blocks, tangrams, etc. to explore geometric concepts of symmetry and transformations. 0206.1.13
Ask Hannah - [this link opens in a new window] Students describe symmetry in two-dimensional shapes. (Author - Julie Thompson)
Thinking Blocks - (an engaging, interactive math tool to help students learn how to solve multistep word problems; addition & subtraction, multiplication & division, and ratio & proportion) Thinking Blocks encourages students to look beyond the surface to discover the concepts and relationships that are at the core of every math problem.
Create and observe numerical patterns on a calculator by repeatedly adding or subtracting the same number from some starting number. 0206.1.14
Mean Green Machine - [this link opens in a new window] use a calculator to find and use the average, or mean, of a set of data (Author - Kristy Rousseau)
Use age-appropriate books, stories, and videos to convey ideas of mathematics. 0206.1.15
Brian P. Cleary - author of books conveying math ideas - Mission of Addition, The, Action of Subtraction, The, How Long or How Wide?: A Measuring Guide
Super Sequencer - Input the starting number of a sequence, the increment (amount of change), and then select the speed with which the next numbers will be displayed as your students predict the next number
Three is a Magic Number - [this link opens in a new window] learn multiples of three (Author - Carol Senn)
Worksheet Generator - Print your own one hundred chart. A one hundred chart can be used to teach counting or skip counting.
Read and write numbers up to 1000 using numerals and up to 100 using words. 0206.2.2
Count Us In - 12 activities that help with understanding basic math. - number recognition, ordinal numbers, sorting, patterns, addition, subtraction,time
Cookie Dough - [this link opens in a new window] type the word that corresponds to the numeral
Do the reverse [this link opens in a new window] and type in the number that corresponds with the word.
Really Big Numbers - Enter a number then click the Click here button to see how to write it. Use numbers appropriate to this spi.
Word Game - [click Continue to play the game] select and combine words that spell out a given number, numbers from 20 to 99 used
Locate and interpret numbers on a number line. 0206.2.3
Decimal Number Line - Identify and estimate decimal fractions on a number line. Move the pointer along the line, find a number between two others by looking at the next decimal place. Click on “Use the decimal number lines tool” at the bottom of the page.
Decimal Number Lines - Three whiteboard resources to assist in the teaching and learning of decimals; zero to one, zero to ten, and a decimal number line.
Numbers in Expanded Form - numbers are shown in expanded form, select which answer is the correct number
Place Value - this video lesson explains place value in whole numbers and decimal numbers, and then gives your students the chance to show understanding on a quiz. and
Specific Place - find the numeral in a specific place value
Compare and order multi-digit numbers up to 1000. 0206.2.5
Alligator Lunch - [this link opens in a new window] learn greater than and less than symbols (Author - Sandi King)
Compare It! - [this link opens in a new window] Students can practice comparing numbers, objects, or words using Greater Than, Less Than, Equal, Greater Than or Equal, Less Than or Equal, and Not Equal operators. You can have them compare words only, symbols only, or use both words and symbols
Compare Numbers - choose the red button for numbers to 1,000 or the orange button for numbers to 10,000
One False Move - [this link opens on a new page] (FunBrain) Start with the lowest number and work your way up. If you don't know where to start, try using the map.
One False Move - [this link opens on a new page] (FunBrain) Start with the highest number and work your way down. If you don't know where to start, try using the map.
Wabbit Words - Read the sentence and then find a carrot with the appropriate number, e.g. 'Less then 26' choose any carrot that is less than 26.
Use various models such as number lines, pictures, and base-ten blocks to illustrate addition and subtraction. 0206.2.6
Base 10 Blocks - Exploring whole decimal numbers with blocks
Decimal Number Line - Identify and estimate decimal fractions on a number line. Move the pointer along the line, find a number between two others by looking at the next decimal place. Click on “Use the decimal number lines tool” at the bottom of the page.
Arithmetic Four - (A game like Connect Four) A pair of students must answer arithmetic questions (addition, subtraction, multiplication, division) to earn a piece to place on the board. Parameters: time limit, difficulty level, types of questions
Addition Surprise - fill in sums in the addition grid to complete a surprise picture
Are You a Math Magician? - Two levels of practice with several operations are available; addition, subtraction, multiplication or division. Mixed practice is also available; addition and subtraction, multiplication and division, or a mix of all four. Select the level appropriate for this spi. Addition game & Subtraction game also available
Build a Bug - Answer these computations and build a bug! (mixed operations including some division)
Checking Subtraction - [this link opens on a new page] Students explore the inverse relationship of addition and subtraction. (Author - Sandi King)
Circus Fun - [this link opens on a new page] add up to three digits with regrouping (Author - Kaye Maddox)
Fill-in Equation - supply the missing number in subtraction equations
Ghost Blasters II (addition practice) - (two players) Students must “blast” a pair of ghosts whose sum equals some number specified before the game begins. Sums from 5 to 99 can be set.
Hidden Picture - the answer is given and you must select the problem to reveal a hidden picture. Good for a pair of students together
It's A Fact - [this link opens on a new page] practice basic subtraction facts (Author - Kaye Maddox)
Math Baseball - Complete the Number Sentence. - Addition - Numbers less than 10
Math Facts - timed math facts, or select practice mode without the timer
Math Facts from Harcourt School - (K-3) Content available at the site: Addition and Subtraction sums and differences to 10, 12, and 20; Multiplication and Division facts to 5, to 10, to 12. Verbal instructions are included and students can select timed or un timed. (30 facts)
Math Mastery - select operation and practice your facts
Mad Math Minutes - [this link opens in a new window] This is a great way to practice basic math skills in addition, subtraction, multiplication, and division. You pick the number of and types of problems that you want to practice. You may also choose the largest number used in a problem as well as the number of terms (numbers) used
Math Mayhem - a fast paced program where you can select addition problems. Most are two digit problems.(warning: turn sound to mute; this activity gets very loud!)
Mental Math - select Addition to practice your skills
Mixed Review - addition and subtraction of three numbers, find answer to reveal mystery picture. (warning: very difficult, student will need pencil and paper)
Mystery Picture - subtract and find the mystery picture under the tiles (subtraction facts to 20)
Paint Brush Math - Paint by Numbers (but figure out the equations to figure out what the numbers actually are.)
SpacyMath - One must sign in, but you can use the same log on for everyone in the class. Choose from addition or subtraction
Speed Grid: Addition - (level 1) Students answer the question set by clicking on two numbers that complete the sentence. You set the number of questions (2 to 99) and the time limit (1 to 10)
Speed Grid: Subtraction - (level 1) Students answer the question set by clicking on two numbers that complete the sentence. You set the number of questions (2 to 99) and the time limit (1 to 10)
Sum Fun - [this link opens in a new window] practice addition facts to 18 (Author - Kaye Maddox)
Sum Sense (Addition) - Students practice single digit addition by dragging numbers to complete the sentence.
Sum Sense (Subtraction) - Students practice single digit subtraction by dragging numbers to complete the sentence.
Test the Toad - Add or subtract numbers from 1 to 15 by clicking on the numbered person.
Tic-Tac-Toe Squares - [this link opens in a new window] (Fun Brain) Addition - Numbers less than 50
Tic-Tac-Toe Squares - [this link opens in a new window] (Fun Brain) Subtraction - Numbers less than 10
Timed Addition Facts - At end of 60 seconds this page shows the score and answers to problems.
The Timernator - race against the clock - add as fast as you can in 60 seconds [subtraction, multiplication, and division also available]
The Art of Math - Create your own math tests. Learn math through repetition. Each math test is randomly generated based on the values you provide (you set grade level and difficulty). This allows each math test to be unique, providing students with an endless number of challenges. (help with adding, subtracting, or multiplying) K - 3
Use efficient procedures, and understand why they work, to solve problems involving the addition and subtraction of two- and three-digit whole numbers (including those that require regrouping). 0206.2.8
Column Addition Method -This method can be used for adding any addition problems with 2 or more digit numbers, one column (place value) at a time
Short Addition Method - performed from right to left adding one place value at a time, re-grouping each place values sum to the next largest place value on the left.
Partial Sums Addition Method - performed from left to right and can be used for adding any addition problems with 2 or more digit numbers, one place value at a time.
Apply appropriate methods to estimate and mentally calculate sums or differences with ones, tens, and hundreds. 0206.2.9
Solve addition and subtraction problems in context using various representations. 0206.2.11
Thinking Blocks - (an engaging, interactive math tool to help students learn how to solve multistep word problems; addition & subtraction, multiplication & division, and ratio & proportion) Thinking Blocks encourages students to look beyond the surface to discover the concepts and relationships that are at the core of every math problem.
Math stories with Leon the Chameleon - Click on the Addition and Subtraction button under the heading Select a Story (select Maybe Later on the registration screen)
Demonstrate skip counting on the number line and relate to repeated addition and multiplication. 0206.2.12
Decimal Number Line - Identify and estimate decimal fractions on a number line. Move the pointer along the line, find a number between two others by looking at the next decimal place. Click on “Use the decimal number lines tool” at the bottom of the page.
Missing Numbers - [this link opens on a new page] find the missing numbers in a sequence (Author - Carol Senn)
Number Cracker - [this link opens on a new page] guess what number comes next in the pattern
Patterns - this video lesson explains patterns, and then gives your students the chance to show understanding on several quizzes.
Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (square numbers)
Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (triangular numbers)
What Comes Next? - study repeating patterns and click on the one that continues the pattern
Given a description, extend or find a missing term in a pattern or sequence. 0206.3.2
Help Caillou Build a Train Track - When Caillou asks "Do you want to play with me?", click on the train. Match patterns of track pieces to let the passengers get to the train station.
Pattern Detectives - [this link opens in a new window] identify and extend patterns in a variety of settings, audio is used to assist non-readers. (Author - Sandi King)
What Comes Next? - study repeating patterns and click on the one that continues the pattern
Record and study patterns in lists of numbers created by repeated addition or subtraction. 0206.3.3
Christmas Lights - [this link opens in a new window] identify and complete patterns (Author - Kaye Maddox)
Missing Numbers - [this link opens in a new window] find the missing numbers in a sequence (Author - Carol Senn)
Number Cracker - [this link opens in a new window] guess what number comes next in the pattern
Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (square numbers)
Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (triangular numbers)
Super Sequencer - Input the starting number of a sequence, the increment (amount of change), and then select the speed with which the next numbers will be displayed. an your students predict the next number?
Wolf, Goat, and Cabbage - Old Russian Puzzle: You have to carry a wolf, a goat, and a cabbage across a river.
Generalize the patterns resulting from the addition, subtraction and multiplication of combinations of odd and even numbers. 0206.3.4
Transformations - a Flash movie which demonstrates flips, slides, and turns
Wrapping Paper Patterns - [this link opens on a new page] decide which figures would result from a flip, a slide, or a turn (Author - Paulette Boggs)
Understand the property of transitivity as it relates to linear measurement (for example: If A is longer than B, and B is longer then C, then A is longer than C). 0206.4.3
Measurement: Transitivity - lesson plan; apply the concept of transitivity to comparing lengths pdf format
Estimate, measure, and calculate length to the nearest unit: meter, centimeter, yard, foot, and inch. 0206.4.4
Are We There Yet? - [this link opens in a new window] select the appropriate unit of measure (Author - Kaye Maddox)
Centimeters - [this link opens on a new page] to nearest whole number (from FunBrain)
Centimeters - [this link opens on a new page] to half centimeter (from FunBrain)
Inches - [this link opens on a new page] to nearest whole number (from FunBrain)
Inches - [this link opens on a new page] to quarter inch (from FunBrain)
Measure it - [this link opens in a new window] practice using a ruler - inches and centimeters
Measuring Tools - [this link opens in a new window] select measurement tools for real-world measuring situations (Author - Sandi King)
Teaching Measures - Choose from three modules; length, mass, and capacity. Each category offers several activities for your large screen display as well as supporting worksheets.
The Ruler Game - Learn To Read A Ruler (inches only - increments from inches to sixteenths)
Worksheet Generator - [ inches only] Print your own worksheets to let your students practice reading a ruler.
Use rulers to measure the lengths of sides and diagonals of common 2-dimensional figures and polygons. 0206.4.5
Geo Cleo - [this link opens in a new window] take a look at how to describe three-dimensional shapes (Author - Julie Thompson)
Mr. Mumble - [this link opens in a new window] take a look at how to describe two-dimensional shapes (Author - Julie Thompson)
Point Out the View - a ten level activity from PBS Kids, students must show what 2-D view each of four viewers would see when looking at a stack of blocks
Polygons and Non-Polygons - drag polygons into one bin and anything that is not a polygon into another bin
Solid Pattern Pieces - [this link opens in a new window] name the different faces of solid figures to make objects using a pattern (Author - Paulette Boggs)
Understand the inverse relationship between the size of a unit and the number of units used in a particular measurement (the smaller the unit, the more iterations needed to cover the length). 0206.4.6
Read, interpret, and analyze data shown in tables, bar graphs and picture graphs. 0206.5.1
All The Parts - [this link opens in a new window] learn the parts of a graph. (Author - Sandi King)
Grapher - interactive column graph maker, students can change values and labels
How It All Stacks Up - [this link opens in a new window] Students interpret and compare information using a bar graph. (Author - Sandi King)
I Am Special - [this link opens in a new window] Picture graphs are used in real world situations as students organize information, record data, and use mathematical language to read and interpret the graphs. (Author - Sandi King)
Interpreting a Data Chart - students practice by answering questions about what can be found in a grid chart
Use Graphs to Answer Questions - This Saxon math site uses pictographs or tally marks in the form of check marks. Graphs are sometimes repeated with new questions. Be careful!
Read, interpret, and create tables using tally marks. 0206.5.2
Is It PE Time? - [this link opens in a new window] use a chart to solve problems (Author - Sandi King)
Tally Marks - [concentration style game] match sets of tally marks to the number they represent
Explain whether a real world event is likely or unlikely. 0206.5.3
Card Sharks - use your knowledge of probability to predict if the next card will be higher or lower
What Should I Wear? - [this link opens in a new window] use models to determine possible outcomes (Author - Michaél Dunnivant)
Why Can't I Win? - [this link opens in a new window] use a spinner to predict the likelihood of simple events occurring (Author - Sandi King)
What Are My Chances - [this link opens in a new window] explore probability and ratios. (Author - Sandi King)
Predict outcomes of events based on data gathered and displayed. 0206.5.4
Chances - a dice game that allows you to see how increasing or decreasing the number of dice rolls effects an outcome
Coin Flipping Page - repeat an experiment with larger number of coin flips to test this skill
Coin Toss - toss enough coins to make a prediction about probability (maximum number of tosses 1000, but you can keep tossing to get a larger dataset)
Heads I Win - [this link opens in a new window] predict the likelihood of tossing heads or tails and graphs the results of coin tosses (Author - Michaél Dunnivant)
Starfish Probability - interactive game - state the probability of picking up a starfish of the specified color
Daily Questions - to be given three times per week to serve as a ten to fifteen minute (approximate) review of practice test items and critical thinking (a 134 page document) [Note: This link is available through the Wayback Machine Internet Archive. Some state filters block access to this page so you might consider downloading the document at home.]
Interactive Practice Games
Number Gym - This software company provides games as demonstration copies of their commercial product. All games are labeled "Demonstration" but are working copies and can be used by your students.