Compare objects with respect to a given attribute such as length, area, and capacity. (0406.4.13)
Links verified on 11/16/2011
- Cool to Rule: A Game of Estimation and Measurement - lesson plan for helping students estimate and compare length [This expired link is available through the Wayback Machine Internet Archive. If the page doesn't load quickly click on Impatient? at the bottom right of the page.]
- Estimating Customary Length - [designed for grade 3] interactive E-lab
- Gingerbread Man - In this unit students use the traditional tale of the gingerbread man as a context for ordering and comparing lengths.
- Paper Planes - This unit is the first of two around making paper planes. In this unit students investigate a variety of designs for paper airplanes and experiment to see which planes fly the furthest. They measure how far their planes fly using the standard measures of metre and cm, compare results and have a flying competition.
- Making Benchmarks: Length - In this unit we will explore the idea of having Benchmarks of 1 meter, 1/2 meter, and 1 centimeter to aid in estimating the length of given objects.
- Taller/Wider/Longer - This unit encourages students to use measurement language and counting to compare the attributes of length, width or height of objects in a variety of game situations.
- Teddy Bears and Friends - In this unit we compare the lengths of the students' favourite soft toys directly and then indirectly using multi-link cubes.
- Time Capsule - In this unit students make measurements about ourselves which we store in a time capsule to open and use later in the year.
- Worms and More - This unit comprises 5 stations, which involve the students developing an awareness of the attributes of length and areas.
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