2nd Grade Mathematics Skills Number & Operations | Algebra
| Geometry | Measurement |
Data Analysis | Review Help Page last edited 2/27/2009
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Number
and Operations
Accomplishments
(based on Tennessee Curriculum Standards)
Internet
Resources
Count
a set of objects to 100 by 2’s, 3’s, 5’s, or 10’s. 2.1.1 a
Ant
Parade - match numerals to numbers of ants in a concentration style game
Connect
the Dots - [this link opens in a new window] count
by ones or fives with this FunBrain game
Connect
the Dots - [this link opens in a new window] make
a dog by counting by fives with this FunBrain game
Super
Sequencer - Input the starting number of a sequence, the increment (amount
of change), and then select the speed with which the next numbers will be displayed
as your students predict the next number
Three
is a Magic Number - [this link opens in a new window]
learn multiples of three (Author - Carol Senn)
The
'Less than' Lake Maze - Help Monster cross the lake by jumping from one stepping
stone to the next. The next number on a stone must be smaller than the one before.
The
'More than' Marsh Maze - Help Monster cross the marsh by jumping from one
island to the next. The next number on an island must be more than the one before.
One
False Move - [this link opens in a new window]
(FunBrain) Start with the lowest
number and work your way up. If
you don't know where to start, try using the map.
One
False Move - [this link opens in a new window]
(FunBrain) Start with the highest
number and work your way down. If
you don't know where to start, try using the map.
Space
Hopscotch - Count forward from 6 to 24 by 2's and then count backward from
24 to 6 by 1's.
Read
and write numerals to 999. 2.1.1 c
Count
Us In - 12 activities that help with understanding basic math. - number recognition,
ordinal numbers, sorting, patterns, addition, subtraction,time
Cookie
Dough - [this link opens in a new window] type
the word that corresponds to the numeral
Do
the reverse [this link opens in a new window]
and type in the number that corresponds with the word.
My
Place - [this link opens in a new window] learn
that the value of a digit is determined by the placement of that digit (Author
- Sandi King)
Numbers
in Expanded Form - numbers are shown in expanded form, select which answer
is the correct number
Partitioning
numbers - select the number that represents the partitioned numeral
Place
Value - this video lesson explains place value in whole numbers and decimal
numbers, and then gives your students the chance to show understanding on a quiz.
Place
Value - [this link opens in a new window] Enter
your own number or generate a random number, then answer questions about the place
values.
Place
Value Party - Choose any ages to start, then trade candles until both cakes
have the same number.
Specific
Place - find the numeral in a specific place value
Percent
Paint - students paint blocks on a 10x10 grid - use this as a whole group
activity and ask students to paint fractions or percents.
Match
the spoken or written word names and concrete or pictorial representations (parts
of regions or parts of sets of objects) of halves, thirds, and fourths. 2.1.1
g
I
Want My Half - [this link opens in a new window]
understand the concrete and symbolic representations of fractions (Author
- Sandi King)
Compare the unit fractions
1/2, 1/3, and 1/4. 2.1.1 h
Fabulous
Fractions - [this link opens in a new window]
learn the concept of equal parts as related to fractions (Author
- Karen Chandler)
Change
It! - [this link opens in a new window]
practice adding up all of your coins - You select the number of problems
that you want to use as well as the number of pennies, nickels, dimes,
quarters, and half dollars that may appear in each problem. You may
elect to express your questions in words only, coins only, or a combination
of both
Change
Maker - [this link opens in a new window]
Figure out how many of each bill or coin that you expect to get back
when you pay for something. Select Easy for problems involving less
than $1.00
Coins
for Candy - [this link opens in a new window]
identify, know the value of, and compare the values of a penny, nickel,
and dime (Author - Sandi King)
Counting Change - a
match game, counting coins to find amount of change and matching it
with numerical number
Counting Coins
- the collection of coins may sometimes be up to $2.00
Learn
to Count Money - add the value of the coins (teacher can set this
activity easy or harder)
Let's Count Money
(introduction and instructions) followed
by a quiz - coin value problems occasionally display amounts greater
than 50¢ but never more than $1.00. This site uses both sides of
the coins! [caution: some of the reverse side coin images are slightly
smaller]
Money
Drills (from Room 108) - [this link opens in
a new window] drag coins, one at a time, to equal the amount
given [this site has a pop-up message after each coin moved]
Money
Flashcards - Coins and bills, or just coins, are displayed and students
determine the value. Best used as a whole class review; this is not
a game with an end. Occasionally values greater than $1.00 are displayed.
Money Review -
Three levels for counting money review
Piggy
Bank - As coins drop students click on the right coins to equal
some target amount. Two games are available; easy or hard.
Spending
Spree - [this link opens in a new window]
Pick the item that you would like to buy. Then choose the correct amount
of coins you need to pay for that item. This game has 10 questions.
Too
Much Noise - [this link opens in a new window]
Students determine the fewest number of coins needed to produce a given
amount. (Author - Sandi King)
Tutorials
- select the coin (or combinations) you want your students to practice
U.
S. Coins (printables from Enchanted Learning) - Scroll a bit more
than halfway down this page until you see Adding and Subtracting
Coins (Printouts). Look below that to see about six dozen printables
of various difficulty.
Which
Coin? - Students select the coin that completes the total needed.
Order and sequence
whole numbers less than 1000. 2.1.1 j
Compare
It! - [this link opens in a new window] Students
can practice comparing numbers, objects, or words using Greater Than, Less Than,
Equal, Greater Than or Equal, Less Than or Equal, and Not Equal operators. You
can have them compare words only, symbols only, or use both words and symbols
Compare
Numbers - choose the red button for numbers to 1,000 or the orange button
for numbers to 10,000
Wabbit
Words - Read the sentence and then find a carrot with the appropriate number,
e.g. 'Less then 26' choose any carrot that is less than 26.
Represent
numbers to 999 in flexible ways using a variety of materials (e.g., 23 as 23 ones,
1 ten and 13 ones, and/or 2 tens and 3 ones). 2.1.1 l
Base 10 Blocks
- Exploring whole decimal numbers with blocks
Use and match numerals
to ordinal numbers through twentieth. 2.1.1 m
Count Us In - 12 activities
that help with understanding basic math. - number recognition, ordinal numbers,
sorting, patterns, addition, subtraction,time
Cookie
Dough - [this link opens in a new window] type
the word that corresponds to the numeral
Do
the reverse [this link opens in a new window]
and type in the number that corresponds with the word.
Get
In Line - [this link opens on a new page] explore
ordinal positions (Author - Sandi King)
Ordinal
Numbers - If ten students ran a race, we would say that the student that ran
the fastest was in first place, the next student was in second place, and so on.
Math
stories with Leon the Chameleon - Click on the Addition and Subtraction
button under the heading Select a Story (select Maybe
Later on the registration screen)
My
Backpack - [this link opens in a new window] Students
add columns and find missing addends using data generated from a chart. (Author
- Sandi King)
Show
Me The Money - [this link opens in a new window]
add using columns (Author - Sandi King)
Word
Problems for Grades 1-5 - This KidZone math page has four second grade
problems. Each time you open a new page the site generates new values for the
problem.
Word
Problem Practice - problems in addition, subtraction and more (warning:
many pop-up ads on this site)
Use
the number line to demonstrate addition and subtraction. 2.1.2 b
Decimal
Number Line - Identify and estimate decimal fractions on a number line. Move
the pointer along the line, find a number between two others by looking at the
next decimal place. Click on “Use the decimal number lines tool” at
the bottom of the page.
Worksheet
Generator - Print your own number line worksheets, you decide on the starting
and ending numbers and the increment.
Write
and identify number sentences that describe situations involving addition and
subtraction. 2.1.2 c
It's
A Fact - [this link opens in a new window] practice
basic subtraction facts (Author - Kaye Maddox)
Math
stories with Leon the Chameleon - Click on the Addition and Subtraction
button under the heading Select a Story (select Maybe
Later on the registration screen)
Solve story problems
involving numbers to 100. 2.1.3 a
Groups
Of Dogs - [this link opens in a new window] use
arrays to understand the meaning of multiplication (Author
- Sandi King) (designed for 3rd grade)
Making
Change - [this link opens in a new window] count
money and make change (Author - Sandi King)
(designed for 3rd grade)
Math Hoops -. All word problems use whole numbers but the problems range from
single step addition to multistep equations. There are also problems that require
students to interpret remainders. Students who answer 5 questions correctly get
a chance to play some basketball.
Math
Playground - Hundreds of self-checking word problems for students in grades
1 to 6. There are currently 675 word problems available. They will be adding more
content throughout the school year
My
Backpack - [this link opens in a new window]add
columns and find missing addends using data generated from a chart (Author
- Sandi King)
Thinking
Blocks - (an engaging, interactive math tool to help students learn how to
solve multistep word problems; addition & subtraction, multiplication &
division, and ratio & proportion) Thinking Blocks encourages students to look
beyond the surface to discover the concepts and relationships that are at the
core of every math problem.
Check
for the reasonableness of solutions. 2.1.3 b
Use calculators in
problem-solving situations. 2.1.3 c
Mean
Green Machine - [this link opens in a new window]
use a calculator to find and use the average, or mean, of a set of data (Author
- Kristy Rousseau)
Add and subtract efficiently
and accurately with single-digit numbers up to sums of 18. 2.1.3 d
Are
You a Math Magician? - Two levels of practice with several operations
are available; addition, subtraction, multiplication or division. Mixed
practice is also available; addition and subtraction, multiplication
and division, or a mix of all four. Select the level appropriate for
this spi. Addition
game & Subtraction
game also available
Ghost
Blasters II (addition practice) - (two players) Students must “blast”
a pair of ghosts whose sum equals some number specified before the game
begins. Sums from 5 to 99 can be set.
Math
Facts from Harcourt School - (K-3) Content
available at the site: Addition and Subtraction sums
and differences to 10, 12, and 20; Multiplication and Division facts
to 5, to 10, to 12. Verbal instructions are included and students can
select timed or untimed. (30 facts)
Speed
Grid: Addition - (level 1) Students answer the question set by clicking
on two numbers that complete the sentence. You set the number of questions
(2 to 99) and the time limit (1 to 10)
Speed
Grid: Subtraction - (level 1) Students answer the question set by
clicking on two numbers that complete the sentence. You set the number
of questions (2 to 99) and the time limit (1 to 10)
Arithmetic
Four - (A game like Connect Four) A pair of students must answer arithmetic
questions (addition, subtraction, multiplication,
division) to earn a piece to place on the board. Parameters: time limit, difficulty
level, types of questions
Addition
Surprise - fill in sums in the addition grid to complete a surprise picture
Are You a
Math Magician? - Two levels of practice with several operations are available;
addition, subtraction, multiplication or division. Mixed practice
is also available; addition and subtraction, multiplication and division, or a
mix of all four. Select the level appropriate for this spi. Addition
game also available
Ghost
Blasters II (addition practice) - (two players) Students must “blast”
a pair of ghosts whose sum equals some number specified before the game begins.
Sums from 5 to 99 can be set.
Hidden
Picture - the answer is given and you must select the problem to reveal a
hidden picture. Good for a pair of students together
Math
Facts - timed math facts, or select practice mode without the timer
Math
Mastery - select operation and practice your facts
Mad
Math Minutes - [this link opens in a new window]
This is a great way to practice basic math skills in addition,
subtraction, multiplication, and division. You pick the number of and types of
problems that you want to practice. You may also choose the largest number used
in a problem as well as the number of terms (numbers) used
Math
Mayhem - a fast paced program where you can select addition problems. Most
are two digit problems.(warning: turn sound to mute; this
activity gets very loud!)
Mental
Math - select Addition to practice your skills
Paint
Brush Math - [this link opens on a new page] Paint by Numbers (but figure out the equations to figure out
what the numbers actually are.)
SpacyMath
- One must sign in, but you can use the same log on for everyone in the class.
Choose from addition or subtraction
Speed
Grid: Addition - (level 1) Students answer the question set by clicking on
two numbers that complete the sentence. You set the number of questions (2 to
99) and the time limit (1 to 10)
Sum Sense
(Addition) - Students practice single digit addition by dragging numbers to
complete the sentence.
Timed
Addition Facts - At end of 60 seconds this page shows the score and answers
to problems.
The
Timernator - race against the clock - add as fast as you
can in 60 seconds [subtraction, multiplication, and division
also available]
Subtracting 2.1.3 d
Are
You a Math Magician? - Two levels of practice with several operations are
available; addition, subtraction, multiplication or division.
Mixed practice is also available; addition and subtraction, multiplication and
division, or a mix of all four. Select the level appropriate for this spi. Subtraction
game also available
Arithmetic
Four - [A game like Connect Four] A pair of students
must answer arithmetic questions (addition, subtraction,
multiplication, division) to earn a piece to place on the board. Parameters: time
limit, difficulty level, types of questions
Fill-in
Equation - supply the missing number in subtraction equations
Math
Mayhem - a fast paced program where you can select subtraction problems (warning:
turn sound to mute; this activity gets very loud!)
Mad
Math Minutes - [this link opens in a new window]
This is a great way to practice basic math skills in addition, subtraction,
multiplication, and division. You pick the number of and types of problems that
you want to practice. You may also choose the largest number used in a problem
as well as the number of terms (numbers) used
Mystery
Picture - subtract and find the mystery picture under
the tiles (subtraction facts to 20)
Mixed
Review - addition and subtraction of three numbers,
find answer to reveal mystery picture. (warning:
very difficult, student will need pencil and paper)
Number
Families - fill in the missing numeral when given the family of addition and
subtraction values
Speed
Grid: Subtraction - (level 1) Students answer the question set by clicking
on two numbers that complete the sentence. You set the number of questions (2
to 99) and the time limit (1 to 10)
Sum
Sense (Subtraction) - Students practice single digit subtraction by dragging
numbers to complete the sentence.
The
Timernator - race against the clock - subtract as fast as
you can in 60 seconds [addition, multiplication, and division
also available]
Add
and subtract two-digit whole numbers using a variety of strategies and representations. 2.1.3 e
Ghost
Blasters II (addition practice) - [two players]
Students must “blast” a pair of ghosts whose sum equals some number
specified before the game begins. Sums from 5 to 99 can be set.
Math
Baseball - [this link opens on a new page] Complete the Number Sentence. - Addition - Numbers less than 10
Math
Baseball - [this link opens on a new page] Subtraction - Numbers less than 5
Explain and justify
solution strategies used in problem solving. 2.1.3 f
Let's
Go Shopping - [this link opens in a new window]
estimate by rounding to the nearest dollar as they shop (Author
- Sandi King)
School
Store - [this link opens in a new window] subtract
using decimals as they make change. Regrouping will be required (Author
- Kaye Maddox)
Too
Much Information - [this link opens in a new window]
determine if irrelevant information is included when solving a problem (Author
- Sandi King)
Use estimation to
justify whether the answer to a computation is reasonable. 2.1.3 g
Help
Caillou Build a Train Track - When Callilou asks "Do you want to play
with me?", click on the train. Match patterns of track pieces to let the
passengers get to the train station.
Missing
Numbers - [this link opens in a new window] find
the missing numbers in a sequence (Author - Carol Senn)
Number
Cracker - [this link opens on a new page] guess what number comes next in the pattern
Patterns
- this video lesson explains patterns, and then gives your students the chance
to show understanding on several quizzes.
Spooky
Sequences - One of the ghosts is missing a number. Click on the numbers along
the bottom to enter the right number in the sequence. (square numbers)
Spooky
Sequences - One of the ghosts is missing a number. Click on the numbers along
the bottom to enter the right number in the sequence. (triangular numbers)
Super
Sequencer - Input the starting number of a sequence, the increment (amount
of change), and then select the speed with which the next numbers will be displayed.
an your students predict the next number?
What
Comes Next? - study repeating patterns and click on the one that continues
the pattern
Wolf, Goat,
and Cabbage - Old Russian Puzzle: You have to carry a wolf,
a goat, and a cabbage across a river.
Identify
the unit of a three-part repeating pattern. 2.2.2 b
Translate a repeating
pattern from one format to another (e.g., red-blue-blue to snap-clap-clap). 2.2.2 c
Determine
the output number for a particular input number given a one-operation rule involving
addition or subtraction. 2.2.2 d
Ambleweb
Function Machine - students identify what process was used to produce a sequence
of numbers (twelve processes available)
Interpret and solve
open sentences that involve addition or subtraction. 2.2.3 a
My
Backpack - [this link opens in a new window] Students
add columns and find missing addends using data generated from a chart. (Author
- Sandi King)
Sum Sense
(Addition) - Students practice single digit addition by dragging numbers to
complete the sentence.
Sum Sense
(Subtraction) - Students practice single digit subtraction by dragging numbers
to complete the sentence.
Walrus
World - [this link opens in a new window] learn
strategies for solving real world problems (Author - Randy
Russell)
Communicate and use
mathematical terms and symbols appropriately. 2.2.3 b
Show or represent
number sentences, involving addition and subtraction and numbers 0-20, with concrete
objects. 2.2.3 c
Geo
Cleo - [this link opens in a new window] take
a look at how to describe three-dimensional shapes (Author
- Julie Thompson)
Pattern
Detectives - [this link opens in a new window]
identify and extend patterns in a variety of settings Audio is used to assist
non-readers. (Author - Sandi King)
Point
Out the View - a ten level activity from PBS Kids, students must show what
2-D view each of four viewers would see when looking at a stack of blocks
Polygons
and Non-Polygons - drag polygons into one bin and anything that is not a polygon
into another bin
Solid
Pattern Pieces - [this link opens in a new window]
name the different faces of solid figures to make objects using a pattern (Author
- Paulette Boggs)
Describe characteristics
and parts of two- and three-dimensional geometric figures. 2.3.1 b
Anglemania
- (3-5) [this link opens in a
new window] describe triangles using appropriate geometric vocabulary (Author
- Laurie Ayers) (decide if this is appropriate for
your second grade students)
Mr.
Mumble - [this link opens in a new window] take
a look at how to describe two-dimensional shapes (Author
- Julie Thompson)
Identify shapes that
have line symmetry. 2.3.1 c
Ask
Hannah - Students describe symmetry in two-dimensional shapes. (Author
- Julie Thompson)
Investigate
and predict the results of combining and taking apart two- and three-dimensional
geometric figures. 2.3.1 d
Point
Out the View - a ten level activity from PBS Kids, students must show what
2-D view each of four viewers would see when looking at a stack of blocks
Solid
Pattern Pieces - [this link opens in a new window]
name the different faces of solid figures to make objects using a pattern (Author
- Paulette Boggs)
Identify the position
of a whole number on the number line. 2.3.2 a
Compare
and order objects according to length, capacity, and weight. 2.4.1
a
Heaviest
to Lightest - [designed for 1st grade] Look at
the figures on each line. Click once on the lightest object. Click twice on the
heaviest object.
Poddle
Weigh-In - Hacker has removed all of the weights from the Poddles, you must
use the scales to estimate their correct weight.
Teaching Measures
- Choose from three modules; length, mass, and capacity. Each category offers
several activities for your large screen display as well as supporting worksheets.
Demonstrate
understanding of the concepts of perimeter and area. 2.4.1 b
Fence
Me In - [this link opens in a new window] find
the perimeter of a rectangle (Author - Mary Blackburn)
Perimeter
Practice - [this link opens on a new page] Adam Ant walks the perimeters and teaches how to find the perimeter
of an object.
A
Matter of Time - interactive quizzes on half hour, 15 minute intervals and
five minute intervals, in addition to story problems
Right
Time - [this link opens in a new window] explore
the meaning of AM and PM while they tell time
to the hour and half hour (Author - Linda Burke)
Smiley
Clock - (Scroll to the bottom. Click on the Play
button.) Create a face for Smiley Clock by telling the correct time. Tell time
by picking one from three choices. The clock gains eyes, nose, mouth and hair
if you select the correct time.
Time
To Go - [this link opens in a new window] tell
time to the half hour (Author - Randy Russell)
Travel
Time - Which train falls in between the time limit?
Worksheet
Generator - You decide on the variables; students tell the time or draw the
hands on the clock face, time increments from half-hour to one minute, and answer
sheet.
Relate
days, dates, weeks, and months to a calendar. 2.4.2 b
It's
A Date - [this link opens in a new window] use
a calendar (Author - Sandi King)
Explain the relationship
between inches and feet. 2.4.2 c
Measure length to
the nearest centimeter, foot, half-inch, and inch. 2.4.2 d
Centimeters
- [this link opens in a new window] to nearest whole
number (from FunBrain)
Centimeters
- [this link opens in a new window] to half centimeter
(from FunBrain)
Inches
- [this link opens in a new window] to nearest whole
number (from FunBrain)
Inches
- [this link opens in a new window] to quarter inch
(from FunBrain)
Measure
it - [this link opens in a new window] practice
using a ruler - inches and centimeters
Teaching
Measures - Choose from three modules; length, mass, and capacity. Each category
offers several activities for your large screen display as well as supporting
worksheets.
The Ruler
Game - Learn To Read A Ruler (inches only - increments from inches to sixteenths)
Worksheet
Generator - [ inches only] Print your own worksheets
to let your students practice reading a ruler.
Estimate
lengths and time intervals. 2.4.2 e
Are
We There Yet? - [this link opens in a new window]
select the appropriate unit of measure (Author - Kaye Maddox)
Estimate
- (use as a whole class activity) Select a range, display tick marks and estimate
before revealing the answer.
Estimator
- Practice estimation skills by determining the number of objects, length, or
area. (parameters: error tolerance)
That's
Right - [this link opens in a new window] estimate
measurements in real-world problems using money (Author -
Kaye Maddox) [some exercises may be advanced]
Solve problems involving
elapsed time in hours. 2.4.2 f
Elapsed
Time - free worksheets from Math Slice, time intervals from 1 hour to one
minute
Measure
and estimate weight and capacity using a variety of nonstandard units. 2.4.2
g
Measuring
Tools - [this link opens in a new window] select
measurement tools for real-world measuring situations. (Author
- Sandi King)
Poddle
Weigh-In - Hacker has removed all of the weights from the Poddles, you must
use the scales to estimate their correct weight.
Teaching Measures
- Choose from three modules; length, mass, and capacity. Each category offers
several activities for your large screen display as well as supporting worksheets.
Find area and perimeter
using nonstandard units. 2.4.2 h
Area
Explorer - Find the perimeter of shapes on a grid
Read thermometers with
Fahrenheit and Celsius scales. 2.4.2 i
Hot
Stuff - [this link opens in a new window] estimate
temperatures using a Fahrenheit thermometer (Author - Sandi
King)
Grapher
- interactive column graph maker, students can change values and labels
How
It All Stacks Up - [this link opens in a new window]
Students interpret and compare information using a bar graph. (Author
- Sandi King)
Kids
Have Pets - [this link opens in a new window]
learn about the parts of a bar graph and how to collect information (Author
- Sandi King)
Kinds
Of Graphs - [this link opens in a new window]
learn about various types of graphs (Author - Sandi King)
Make
your own Pictograph - Use this interactive page to create your own pictographs.
Click on the (eg) at the bottom for examples first, then create your own by dragging
the yellow triangle to the right to get the number of items you wish.
Interpret and solve
problems with tables, bar graphs, and pictographs. 2.5.1 d
I
Am Special - [this link opens in a new window]
Picture graphs are used in real world situations as students organize information,
record data, and use mathematical language to read and interpret the graphs. (Author
- Sandi King)
Interpreting
a Data Chart - students practice by answering questions about what can be
found in a grid chart
Use Graphs to
Answer Questions - This Saxon math site uses pictographs or tally marks in
the form of check marks. Graphs are sometimes repeated with new questions. Be
careful!
Predict
outcomes of events based on data gathered and displayed. 2.5.2 a
What
Should I Wear? - [this link opens in a new window]
use models to determine possible outcomes (Author - Michaél
Dunnivant)
Explain whether an
event is likely or unlikely. 2.5.2 b
Why
Can't I Win? - [this link opens in a new window]
use a spinner to predict the likelihood of simple events occurring (Author
- Sandi King)
What
Are My Chances - [this link opens in a new window]
explore probability and ratios. (Author - Sandi King)
Number
Gym - This software company provides games as demonstration copies of their
commercial product. All games are labeled "Demonstration" but are working
copies and can be used by your students.
Daily
Questions
Daily
Questions - to be given three times per week to serve as a ten to fifteen
minute (approximate) review of practice test items and critical thinking (a 134
page document)