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Kindergarten Language Arts Skills
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Reading | Writing | Elements of Language
Page last edited 2/27/2009
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A resource for the teacher to use in planning their lessons a site for teachers | A PowerPoint show related to this standard a PowerPoint show | An Adobe Acrobat document in .pdf format Adobe Acrobat document | A Microsoft Word document to be downloaded a Word document
This resource includes voice instructions for students sound | A video is available through this link video format
| Interactive interactive lesson | This site includes questions for your students to check their understanding a quiz | A lesson plan can be found at this site lesson plan | This link includes something for the teacher to print to print

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Reading
Expand oral language through vocabulary instruction and experiences.
K.1.1 a
  1. What's the Word? - a reading and vocabulary game from FunBrain - Select Alphabet (Easy), Animals, Fruit, Tools, Machines, or Shapes to begin the game. Interactive
Give simple, two-step oral directions.
K.1.1 d
&

Follow simple, two step oral directions.
K.1.2 e
  1. Can You Follow Directions? - Tina will give you directions. Click on the pictures in the correct order. Interactive
  2. Rapid Naming - How fast can you name an object, a letter, a color, a number? Get your hand on the mouse and get ready! Shockwave needed. A letter is named and you must find it and click it with your mouse. This game is excellent for practicing colors, numbers and letters. Interactive
Recognize the difference between formal and informal languages.
K.1.2 d
 
Identify labels, logos, and signs in the environment (e.g., job instructions, room labels, poison and danger signs/labels).
K.1.3 a
  1. Safety - [both of these links open in a new window] this story will read itself to you. After students are familiar with the story, you can use a version that asks your students to do the reading. Interactive
  2. Bike Safety - If you will be riding your bike or in-line skating by the side of a road, you will need to know what these traffic signs and signals mean
  3. Bus Safety and School-Zone Safety Signs - from the NYS Department of Motor Vehicles Governor's Traffic Safety Committee
  4. Railroad Safety - Use Caution When Crossing Railroad Tracks
  5. Safe Walking for Kids - What about crossing the street? In some areas there are signs, signals and roadway markings to help you cross safely.
  6. Sign Quiz - select a sign shape and match it with the correct color
  7. Traffic Signs - Shapes of Traffic Signs - Colors of Traffic Signs - Warning Signs - Bicycle Signs - Highway Signs
Distinguish letters from words.
K.1.3 f
  1. Alphabet Letter Match - Match lower case with upper case letters. Interactive
  2. Alphabet Word Match - Match lower case word with upper case word. Interactive
Understand that a phoneme is one distinct sound.
K.1.4 a
  1. Letterella - Meet the letters of the alphabet. Listen as Letterella sings each letter and pronounces each phoneme in words beginning with the letter Interactive
  2. Phoneme Match - Students listen to parts of word and use domino game style to match up the same phonemes. Interactive
  3. Phonics Inventory - Students need to be individually assessed so that they can be grouped according to instructional needs. That is the purpose of the tool. Check your students for their phoneme readiness for reading.
  4. Pounce on the Word that Matches the Sound - Students hear a word and click on the CVC word they sound out that matches the word that was said. Interactive
  5. Sound Check - Interactive test to evaluate a child's ability to recognize phonemes
  6. Write a Postcard - Help Salty Sam with his vowels. In the first sentence, click on the focus phonemes. When you have got them all right, the next sentence appears but this time there are gaps in the words. Drag the vowel phoneme with the correct spelling into the gap in the word. Interactive
Use sound stretching of one syllable words to identify each phoneme (cat, /c/, /a/, /t/).
K.1.4 b
 
Use sound blending of each separately spoken phoneme to make meaningful word (/m/, /o/, /m/ to mom).
K.1.4 c
&
Segment one-syllable words into individual sounds and blend the sounds into whole words.
K.1.4 d
  1. Blending words together- Blender says word and student must choose the beginning sounds and ending sounds separately to be blended together. This site is from BBC and makes it a bit difficult for some children to understand the words. Interactive
  2. Blending words together- - Football players blend beginning sounds and ending sounds together to produce the word. See if your student can figure out the word before the two collide! Interactive
  3. Handwriting For Kids - Practice sheets for K and 1st grade writing. Sheets include single letters, letter blends, common words such as days of the week, months of the year,number words, color words and much, much more!
  4. Poem Pack - Ten colorful poems with animation, audio and activities - featuring Daisy the snail, the toad and the goat, and friends. Read it, Hear it, search for sounds, and find words concentrating on vowel blends. Interactive
  5. Phonics-Word Builder – Three dozen different combining sound activities are available in the following categories; abc’s, short vowels, long vowels, other vowels, beginning consonants and final consonants. Word parts are read individually, blended, and then followed by a sentence accompanied by an illustration. Ignore the registration screen that pops up, select to go directly to the activity. Interactive
  6. See 'N Spell - Students click and drag letters into the box to spell the words that correspond to the pictures. A very good activity with many skills such as plurals, long vowels, short vowels, blends and digraphs. Interactive
Recognize and produce rhyming words.
K.1.4 e
  1. Animal Muddle - Listen to Foxy Dancer's animal rhyme at The Little Animals Activity Centre. Interactive
    1. When students have finished they can print the entire rhyme.
  2. Concentration-style matching game from Quia - 8 pairs of rhyming words to match Interactive
  3. Loosey Goosey Rhymes - Loosey Goosey letters keep falling off the words. Try to guess what letters are missing. Interactive
  4. Rhymes - from Little Animals Activity Centre - Digby Mole's Word games (choose level 1, 2, or 3) Interactive
  5. Rhyme Time - match the word with the image it rhymes with Interactive
  6. Rhyme Time with Gisele - Read one of four poems along with Gisele. After the poem has been read, click on any word to hear the word read to you. Interactive
  7. Rhyming Words - Many choices to select from. Click on the word that rhymes with the picture - Audio help is given. Interactive
  8. Wizards and Pigs: Episode I Poetry Pickle - students identify rhyme, rhythm, and alliteration Interactive
Recognize words that have same beginning and ending sounds.
K.1.4 f
  1. Alphabet Goop - stir the goop and then match what comes out to one of two letters Interactive
  2. Beginning Letters - ten questions, select the letter begins the word of the object shown
  3. Beginning Phonics - Listen to the beginning sound that you select and find the pictures that start with that letter. Interactive
  4. Begins With - students are presented with a picture on which there are objects whose names begin with one of three letters. click to select Interactive
  5. Blending words together- Blender says word and student must choose the beginning sounds and ending sounds separately to be blended together. This site is from BBC and makes it a bit difficult for some children to understand the words. Interactive
  6. Dosity - Dositey.com is an educational web site serving the students, teachers, and parents of the K-12 community. There are three levels of phonics interactive activities.
    1. Level One - shows a picture and the student is to pick the correct word Interactive
    2. Level Two - prompts the student to add the beginning sound to the word to go along with the picture Interactive
    3. Level Three - requires the student to type the word that goes with the picture with a word bar above with the spellingsInteractive
  7. First Sounds - from Little Animals Activity Centre - Digby Mole's Word games (choose level 1, 2, or 3) Interactive
  8. End Sounds - from Little Animals Activity Centre - Digby Mole's Word games (choose level 1, 2, or 3) Interactive
  9. Literacy Center - A great site for pre-K to first grade. Activities with colors, numbers, letters, shapes and words. This site is translated in Spanish, Dutch, French and English; and also has a typing component in the keyboard section. Interactive
  10. Match beginning sound - type the beginning sound of each picture [use all caps] Interactive
  11. Paw Park: Sassy Seals - Match beginning sounds - (from Game Goo - Learning That Sticks!) Interactive
  12. Use the Construct a Word Maker FRead-Write-Think - select an ending sound then make words with that ending sound. Interactive
Recognize and name all upper and lowercase letters of the alphabet.
K.1.5 a
  1. ABC Coloring pages - a through z
  2. The ABC Game - [this link opens a new page] Pick the object that starts with the letter shown at the top of each page. This game has 10 questions Interactive
  3. Alphabet Action - Click a letter to hear its name and see a picture. Interactive
  4. Alphabet Activities - a through z
  5. Alphabet Game- Round One-Student drags lower case letters to uppercase letters to match. Round Two- reverse process. Round Three- Drag letters to correct alphabetical order. Interactive
  6. Alphabet Letter Match - Match lower case with upper case letters. Interactive
  7. Alphabet Match - Match capital to small letter. Find the Mommy (or Daddy) Kangaroo for each joey. Interactive
  8. Alphabet Word Match - Match lower case word with upper case word. Interactive
  9. Alphabet Zoo - Click on partner letters to place baby animals into their proper homes in the zoo. Interactive
  10. Alphabetize - (FunBrain) connect dots in alphabetical order to complete a drawing [all letters present] Interactive
  11. Alphabetize - (FunBrain) connect dots in alphabetical order to complete a drawing [some letters missing] Interactive
  12. The Book Game - Organize the out of order books. Click on the picture of the books to play. Click each book to put it in alphabetical order. Interactive
  13. Haunted Alphabet - [headphones needed] Find the hidden alphabet in a spooky setting. Interactive
  14. Letter Recognition - ten questions, capital letters, find the missing letter
  15. Letter Recognition - ten questions, capital and lowercase letters, only part of the alphabet, find the missing letter
  16. Letter Recognition - ten questions, capital and lowercase letters, all of the alphabet, find the missing letter
  17. Match the Letters - Find the letter that matches the letter on the right and type it. Interactive
  18. Memory Match - Match capital to small letters in the concentration game style to reveal a surprise picture. As matches are made they are reinforced on a chalkboard, writing down the matches so the student can go back and read the matches later. [concentration style game] Interactive
  19. Missing Letter - Type the letter that is missing Interactive
  20. Paw Park: Alphabet Bears - bears wearing words on their shirts must be put into alphabetical order Interactive
  21. Paw Park: Kangaroo Confusion - match upper case and lower case letters Interactive
  22. Put the Alphabet in Order - Oh no! The alphabet is out of order. Click on the letters and drag them into the correct boxes. Interactive
  23. Upper and Lowercase Letter Matching A-G - Part 2 H-N - Part 3 O-T - Part 4 U-Z - make the lowercase letter tee-shirt match the color of the uppercase tee-shirt Interactive
Begin to understand that the sequence of letters in a written word represents the sequence of sounds in a spoken word.
K.1.5 b
 
Use letter-sound matches to decode simple words.
K.1.5 c
  1. Frog Jump - Click on the flower to hear a sound. Listen to the flashing lily pads and click on the one that matches the flower. If you click the right lily pad, the frog will jump one step closer to his home. The closer the frog gets to home, the quicker the sounds play. Interactive
  2. Match Sounds - In the memory game, listen carefully and find the matching sounds made by the animals. Click on the window to make the animal appear and hear its sound. Click on the other windows to find its match. Interactive
Understand that as letters of words change, so do the sounds (alphabetic principle).
K.1.5 d
  1. Bear Wear - Help Bear get dressed by listening to the letter sound and selecting the shirt that matches the sound. Interactive
Recognize that intonation and volume of voice assist with meaning (Go Now! or Go Now?).
K.1.6 b
 
Begin to use word families and word walls.
K.1.7 d
  1. 4 Blocks Literacy Framework - Provides templates, lesson ideas and plans which would assist in the implementation of 4 Blocks. Be sure to check out the Word Wall Grade Level Lists.
  2. Word Wall Activities - A word wall is a systematically organized collection of words displayed in large letters on a wall or other large display place in the classroom. It is a tool to use, not just display. Word walls are designed to promote group learning and be shared by a classroom of children. Check here for ideas on how to use your word wall interactively.
Read some words by sight (e.g., the, has, an, can, run, and color and number words).
K.1.7 e
  1. Choose Color Words - Match the crayon color and name to the color of the animal Interactive
  2. Five Hungry Crocodiles - Each make a wish. You will help them by clicking on the matching color. Interactive
  3. Fuzzy Lion Ears- Find the missing letter and click on it You'll find partially-written words with accompanying pictures. As Leona presents each one, she'll say the word. Choose from three different letters to make the word. Click on the blue arrow to get started. Interactive
    1. Other Fuzzy Lion Ears Games: Round 2, Round 3, Round 4, Round 5, Round 6 Interactive
  4. Memory Cards - Find matching pictures of the sun, moon, stars and comets. [concentration style game] Interactive
  5. Memory Cards - Find matching pictures of colorful bugs. [concentration style game] Interactive
  6. Memory Cards - Find matching pictures of apples, pears, grapes, and peaches. [concentration style game] Interactive
  7. Word Drop - Complete the sentences with words that you use every day. Interactive
Use a picture dictionary to determine word meaning.
K.1.7 f
  1. Internet Picture Dictionary - browse by letter or category
  2. Little Explorers Picture Dictionary with links. Some of the links are pages to color, every entry has a link to a definition. The site also has a link to classroom activities that use Little Explorers.
Recognize a purpose for listening.
K.1.8 a
  1. Bear Wear - Help Bear get dressed by listening to the letter sound and selecting the shirt that matches the sound. Interactive
  2. Letter Pop - Listen for the letter name and click on that letter. Interactive
  3. Memory - In the memory game, listen carefully and find the matching animal sounds. Click on the window to make the animal appear and hear its sound. Click on the other windows to find its match. When you match all of the sounds, play again or go to the next level. Interactive
Make predictions about a story.
K.1.8 c
  1. And Then... - Look at each picture, and then underline the sentence that tells what will probably happen next. (K-2)
  2. End the Story - Cut out the pictures on the bottom of the page. Decide which picture goes with each story. Paste the pictures on the page. Color the pictures. (K-2)
  3. Follow the Clues - a graphic organizer to help your students make predictions about a story (K-2 and 3-5 activities included)
  4. Three Stories from the Little Animals Activity Centre - The stories are read to students, and choices must be made during the story. Use these as whole class activities and ask for predictions.
    1. The Butterfly Trail - Interactive
    2. The Missing Pencil - Interactive
    3. The Wishing Tree - Interactive
  5. Little Blue and Little Yellow - this lesson plan is designed to be used with the first of Leo Lionni’s picture books. Practice at predicting is one of the activities included. (K-2) This is an Adobe Acrobat document
  6. Story Board - a graphic organizer to help your students make predictions about a story (K-2 and 3-5 activities included)
  7. Use Predictions to Help Kids Think Deeply about Books - Predicting involves more than trying to figure out what happens next. As kids find evidence to form hunches, they also ask questions, recall facts, reread, skim, infer, draw conclusions, and, ultimately, comprehend the text more fully. (K-2) Charting Predictions
  8. What Will Happen Next? - Look at each picture. Draw what you think will happen next (K-2)
Use illustrations to preview a story or poem.
K.1.8 d
  1. Tell Your Own Neighborhood Story - Click on three pictures and then make your own story.
    What would happen first, next, and last?
Participate in the creation of graphic organizers (e.g., KWL, charts).
K.1.8 e
  1. Graphic Organizers - great resource for sheets on organizing information
Predict what will happen next as the story is shared.
K.1.9 a.3
  1. Three Stories from the Little Animals Activity Centre - The stories are read to students, and choices must be made during the story. Use these as whole class activities and ask for predictions.
    1. The Butterfly Trail - Interactive
    2. The Missing Pencil - Interactive
    3. The Wishing Tree - Interactive
Recall two to three events in order.
K.1.9 b.1
  1. Bumper Cows - A version of the Simon Says game. Listen to the sequence and click on the correct order. Shockwave needed. Interactive
  2. Can You Follow Directions? - Tina will give you directions. Click on the pictures in the correct order. Interactive
  3. Copy Cat Jack is like the Simon game. The game starts off with one color and adds a new color when you repeat the order correctly. How good is your memory? Interactive
  4. Memory - In the memory game, listen carefully and find the matching animal sounds. Click on the window to make the animal appear and hear its sound. Click on the other windows to find its match. When you match all of the sounds, play again or go to the next level. Interactive
  5. Sentence Sequencing printables - several picture flash cards to use in sentence sequencing activities
  6. Sequencing Sentences - For beginner readers. By using your mouse, put the words in the sentence in order so Monkey can cross the bridge. You might want to secure some headphones before using this site. Interactive
Draw conclusions based on the evidence in the story.
K.1.9 b.3
 
Use pictures to discuss the main idea.
K.1.9 b.4
  1. Tale of Peter Rabbit – Click on What’s Going On and then answer questions about each picture. Interactive
  2. Tell Your Own Neighborhood Story - Click on three pictures and then make your own story. What would happen first, next, and last?
Use common illustrations to gain meaning from text.
K.1.11 b
  1. It's Bath Time - Choose the appropriate images from a selection of three, to help the kid get his bath started. Interactive
  2. Tale of Peter Rabbit – Click on What’s Going On and then answer questions about each picture. Interactive
Put in time order the events in a story (e.g., using books, videos, and films).
K.1.13 i
  1. Memory - In the memory game, listen carefully and find the matching animal sounds. Click on the window to make the animal appear and hear its sound. Click on the other windows to find its match. When you match all of the sounds, play again or go to the next level. Interactive
  2. Sentence Sequencing printables - several picture flash cards to use in sentence sequencing activities
  3. Sequencing Sentences - For beginner readers. By using your mouse, put the words in the sentence in order so Monkey can cross the bridge. You might want to secure some headphones before using this site. Interactive
  4. Sequencing Pictures - Worksheets to print. Put pictures in order.
  5. Sequencing Worksheet - Read each sentence. Use the numbers 1, 2, and 3 to show the sequence.
  6. Story Scramble - Read words, or click on the speaker to hear them, and them drag them into correct order. Interactive
  7. Story Sequencing Pictures - Print pictures and use the pictures to have your students tell a story - Baking Cookies | Fruit (Nutrition) | Mommy Bird | Hungry Caterpillar
  8. Tale of Peter Rabbit – Click on Picture Order and then put the pictures in order to tell the story. (three pictures are presented at a time)
Recite familiar poems (e.g., nursery rhymes, jump rope rhymes, etc.)
  1. Kids Club Stories [The version that asks your student to do the reading has expired. The links below come from the Internet Archive called the Wayback Machine.]
    1. Country Mouse and City Mouse - this story will read itself to you. Print the story. After students are familiar with the story, you can use a version that asks your students to do the reading.
    2. Mother Bear Bakes Bread - this story will read itself to you. Print the story. After students are familiar with the story, you can use a version that asks your students to do the reading.
    3. The Fox and the Crow - this story will read itself to you. Print the story. After students are familiar with the story, you can use a version that asks your students to do the reading.
    4. The Mouse and the Lion - this story will read itself to you. Print the story. After students are familiar with the story, you can use a version that asks your students to do the reading.
    5. The Three Bears - this story will read itself to you. Print the story. After students are familiar with the story, you can use a version that asks your students to do the reading.
    6. The Three Billy Goats Gruff - this story will read itself to you. Print the story. After students are familiar with the story, you can use a version that asks your students to do the reading.
    7. Other stories rom Kids Club - Level 1 | Level 2 | Level 3
  2. Songs and poems for many theme areas in addition to fingerplays.

Writing
Process
Draw pictures to generate ideas.
K.2.1 b
  1. Harold and the Purple Crayon - drawing activity, similar to the popular KidPix Interactive
Construct graphic organizers (e.g., webs, charts, and diagrams) in a small or large group to organize information.
K.2.1 c
  1. Graphic Organizers - great resource for sheets on organizing information
Use a variety of sources to gather information.
K.2.1 d
 
Add descriptive words and details.
K.2.3 d
 
Make use of technology to publish writing.
K.2.6 c
  1. Make Your Own Story - choose a story, select pictures and then type five sentences Interactive
  2. Scrambled Stories - students select one of six stories, select from a list of words, and then see the story that they scrambled Interactive
    1. Scrambled Stories Teacher's Guide - suggestions on how to use the stories in grades K-6
Incorporate illustrations and/or photographs.
K.2.6 b
 
Express thoughts, feelings and experiences through illustrations, dictation or writing.
K.2.7 b
 
Dictate a new ending to a story.
K.2.10 a
  1. Tell Your Own Neighborhood Story - Click on three pictures and then make up your own story.
    What would happen first, next, and last?
Use repetitive text to reenact or retell stories.
K.2.10 b
  1. The Old Lady poem in rebus form from Enchanted Learning
Retell stories using illustrations.
K.2.10 d
  1. I Can Wash Dishes - The pictures on this sheet are supposed to tell a story but are in the wrong order. This is an Adobe Acrobat document
  2. Picture Sentences - (Scroll past the membership information) Online worksheets. Can be used as a class teaching tool. Look at the picture. Tell which sentence tells about the picture. Good for beginning readers. Also a section on Look and Write. Look at the picture and write a sentence that describes the picture.
  3. Tell Your Own Neighborhood Story - Click on three pictures and then make up your own story.
    What would happen first, next, and last?
Product
Write to acquire and exhibit knowledge (e.g., own name-first and last, letters, and numbers).
K.2.2 a

 

Write to entertain and inform (e.g., experience stories, pictures, and shared writing).
K.2.2 b & c
 
Represent spoken language with illustrations and temporary and/or conventional spelling.
K.2.3 a
 
Write consonant-vowel-consonant words with teacher assistance.
K.2.3 b
  1. Activity sheets (c-v-c words) find the missing letter; n, g, d, m, p, a, e, i, o, and u
    1. More Activity sheets (c-v-c words) practice the following; n, g, d, m, p, a, e, i, o, and u
  2. Chicken Stacker: try to stack five hens by clicking on words with the featured vowel in them
    1. short a | short e | short i | short o | short u Interactive
  3. Magic Pencil - see, and hear, animation of c-v-c words using the following; n, g, d, m, p, a, e, i, o, and u Interactive
  4. Pounce on the Word that Matches the Sound - Students hear a word and click on the CVC word they sound out that matches the word that was said. Interactive
  5. Put it on the Shelf - Sound out CVC words and match with correct picture. Interactive
  6. Room 108 Demo Spelling Test - Write the word that you hear. Interactive
  7. See 'N Spell- Short Vowels - Spell out the CVC word that names the picture. Self-check the answers.
  8. Short Vowel Take Home Cards - Print these out for your students! Great practice for homework or school work!
  9. Vowel Sound Drag - Drag a vowel sound to complete the word. Upper Primary Level spelling activity. Interactive
  10. Whirlyword Machine - a 'fruit machine' that makes 3 letter CVC words (3 levels of play) Interactive
Participate in shared writing about social studies, science, the arts, and various classroom activities.
K.2.8 a, b & d
 
Participate in shared writing about math (e.g., math journals).
K.2.8 c
 
Create a drawing, picture, sign, or other graphic symbols to respond to literature.
K.2.10 c
  1. Harold and the Purple Crayon - drawing activity, similar to the popular KidPix Interactive
Illustrate and/or write in journals (e.g., temporary/conventional spelling, series of pictures, and recognizable print).
K.2.11 a
  1. Writing Practice for Preschool and Kindergarten - printable worksheets to work on straight, curved and zigzag lines
  2. YoungMinds Handwriting Practice - These sheets may be printed and reproduced by parents, guardians, and teachers for home or classroom use only.
Write friendly notes using temporary/conventional spelling or with teacher assistance.
K.2.11 b
 

Elements of Language
Use correct verb and verb tense in sentences when speaking (present and past).
K.3.1 b
 
Form legible upper and lower case letters.
K.3.2 a
  1. Writing the Alphabet - Zaner-Bloser letters, showing student how to form letters, capital and small with tablet line placement. Scroll to the bottom of this page to find the Writing the Alphabet link. Click on the word Play. Interactive
  2. Tracing Paper - Type in your child's name or any word. The program automatically opens a new window and then fills the page of the name or words to be printed and traced.
  3. Handwriting For Kids - Practice sheets for KK and 1st grade writing. Sheets include single letters, letter blends, common words such as days of the week, months of the year,number words, color words and much, much more!
Use appropriate capitalization when writing names.
K.3.2 c
 
Recognize ending punctuation marks for statements and questions.
K.3.2 d
  1. Tale of Peter Rabbit – Click on Word Order and then drag the words to make a sentence to recognize ending punctuation. Each of the 15 sentences have three parts. Interactive
Recognize capitalization at the beginning of sentences.
K.3.2 e
  1. Tale of Peter Rabbit – Click on Word Order and then drag the words to make a sentence to recognize capitalization. Each of the 15 sentences have three parts. Interactive
Trace and reproduce letters and words correctly.
K.3.2 f
  1. Dynamic Tracer Pages - Modern Manuscript (D'Nealian) or Standard (Zaner-Bloser) Font
  2. Handwriting Worksheet Maker - Write the child's first and last name and create a worksheet.
  3. Tracer Pages - alphabet sheets, colors sheets, and numbers sheets
  4. Tracing Paper - Type your child's name or any word. The program automatically opens a new window and then fills the page of the name or words to be printed and traced.
Attempt to spell simple words using pre- to early-phonetic knowledge, sounds of the alphabet, and knowledge of letter names.
K.3.3 a
  1. Look, Cover & Spell - This spelling site has 30 pre-built lists of words, but you can create your own list. Double-click any word on the list and type a word appropriate for your grade level. Your student gets to see the word, then it is covered and they must type the correct spelling. Interactive
  2. Spelling - Alien Scavenger Hunt: Letter Bugs - Use the mouse to click on letters that make up the word you hear. From Game Goo (learning that sticks) Interactive
  3. Spelling - Alien Scavenger Hunt: Space Trash - Use the mouse to click on letters that make up the word you hear. From Game Goo (learning that sticks) Interactive
  4. Spelling - Fearless Frieda - Use the keyboard to spell the words Frieda says. Three letter words on level one, four letter words on level 2. - From Game Goo (learning that sticks) Interactive
  5. Spelling - Fearless Frieda the Big Kahuna - Use the keyboard to spell the words Frieda says. Frieda starts with four letter words in this game. - From Game Goo (learning that sticks) Interactive
  6. Spelling Words - Click the letters in a word and then put the letters in order, like refrigerator magnets! Interactive
Spell own first and last name.
K.3.3 b
  1. Names - How many things can you do with a name to help a child recognize and spell his/her name? Well, check this out!
  2. Tracing Paper - Type your child's name or any word. The program automatically opens a new window and then fills the page of the name or words to be printed and traced.
Use logical words and appropriate word order to complete sentences or to respond to questions.
K.3.4 b
 

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